【Extension for Autodesk Maya 2014 リリース ノート】

Extension for Autodesk Maya 2014で修正された内容は以下となっております。

詳細につきましては、サブスクリプションセンターのExtension for Autodesk Maya 2014のドキュメント
(Read This FirstのReadme - Japanese)に御座いますので、ご確認下さいませ。

【修正事項】
MAYA-12299Skinning : Fixed a problem where Undo after Painting Weights may provide unexpected resultsAnimation Character
MAYA-18962Fixed a crash when using an empty mesh as a deformer (such as a lattice)Animation General
MAYA-20387Fixed problem with camera names in the sequencerAnimation Nonlinear
MAYA-21886Fixed a crash when running cleanUpScene.mel on LinuxAnimation Character
MAYA-22108Fixed a problem where getAttr -t returns wrong values for IK spline solverAnimation Character
MAYA-22130Skinning : Fixed a problem where many messages appear in the Script Editor when accessing the Paint Skin Weights toolAnimation Character
MAYA-22434Playblast : Ensure custom applications can be used to visualize image sequencesAnimation General
MAYA-22492Fixed a timing error when looping animation in the timelineAnimation General
MAYA-22535AnimLayers : Fixed a problem where muting an animation layer can cause it to disappear when reloading the sceneAnimation General
MAYA-22784Skinning : Fixed a problem where Mirror Skin Weights on selected components creates unexpected resultsAnimation Character
MAYA-23075ATOM : Constraints fail when importing with namespaces in node namesAnimation General
MAYA-23636Fixed a crash when using "Duplicate Special" with Input Graph activatedAnimation Character
MAYA-23700Fixed a selection issue with objects that have shader overridesAnimation General
MAYA-24155Undoing the creation of an orient constraint on a joint may result in a bad state, leading to a crashAnimation General
MAYA-24231Fixed a problem where the "Layers" menu becomes greyed out in the Animation EditorAnimation General
MAYA-24288Playblast : Fixed a crash in Fcheck when playblasting animation with soundAnimation General
MAYA-24444Performance: Fixed a performance issue where the Graph Editor/Dopesheet are slow when displaying many animation curves on WindowsAnimation General
MAYA-24620GraphEditor : Fixed an issue where the Retimer would put the Graph Editor into a stuck stateAnimation General
MAYA-24866Skinning : Fixed a problem where painting smooth skin weights can cause vertices to popAnimation Character
MAYA-24956Playblast : Fixed a playblast crash in batch modeAnimation General, Rendering
MAYA-25127GraphEditor : Fixed a performance issue when selecting a massive amount of keys in the Graph EditorAnimation General
MAYA-25181Performance : Fixed a performance issue with the Graph Editor on Mac OS X and LinuxAnimation General
MAYA-25717Skinning : Fixed a problem with skinCluster commandAnimation Character
MAYA-26449deleteAttr is too slow with too many attributesAnimation General
MAYA-27006Skinning : Fixed an issue with Prune Small WeightsAnimation General
MAYA-18756Improve performance for MFnSingleIndexedComponent::getElements() API
MAYA-23134Fixed a precision problem when parsing double valuesAPI, FileIO Maya
MAYA-25748Crash in MItMeshPolygon::getVertices after component selection with custom MPxSurfaceShapeAPI
MAYA-27349Fixed a problem .NET SDK using PythonDotNetAPI .NET
MAYA-20142AbcExport: Improve the performance of 
util::isAnimated() for complex rigging
Cache Representation - Alembic
MAYA-16949Ensure project/workspace that contain multiple-bytes characters will open/save scene files on systems using different languagesFileIO Maya
MAYA-19340Fixed a problem where "Abort File Read" doesn't work with "Remember these settings"File Referencing, FileIO Maya
MAYA-22281Populate File Name field with the existing saved scene name when 'Save As' is invokedFileIO Maya, UI General
MAYA-23227File referencing: Fixed a problem with the evaluation of expressions during file load which could result in errors or incomplete file loadFile Referencing
MAYA-24498Fixed a problem where "Ghost" edits persist when switching representationsFile Referencing - Reference Edits, Multiple Representation
MAYA-25122Fixed a problem where expressions don't preserve unique long names for underworld nodesFileIO Maya, Scripting MEL
MAYA-25752Fixed a scene bloat issue with many hidden node editorsFile Referencing, UI Node Editor
MAYA-25989Updated the default file thumbnails, for the Visor to show Maya binary filesFileIO Maya
MAYA-26477Fixed a problem where parent reference edits are not persistentFile Referencing - Reference Edits
MAYA-23714Prevent a crash when calling currentCallbackId() after the current callback has been removedFoundation
MAYA-24583Crash when replacing custom dynamic attributes with extension attributesFoundation
MAYA-25019Fixed a problem where plug-ins that are derived from MPxDataType won't unloadFoundation
MAYA-26142QtOpenGL Viewport type causes the Maya workspace to conform to the size of the QtWindowFoundation, UI General
MAYA-26181Fixed a start up issue with nvidia driver – error: nvd3d9wrapxFoundation
MAYA-26262File I/O: Fixed a problem where "exportAsReference" can cause crash under certain conditionsFoundation
MAYA-25119HIK : Baking auxiliary effector is corrupting referenced fileHIK
MAYA-25123HIK : Fixed an issue where FK joints have non-zero values after characterizationHIK
MAYA-26221HIK : Fixed a problem with Global Scale using Human IK on Mac OS X and LinuxHIK
MAYA-24740License error when attempting to batch bake with TurtleLIRA
MAYA-22570Cannot change File Textures "Attribute to paint" list for 3D Paint Tool in Simplified Chinese and Japanese UI modeLocalization
MAYA-15089Fixed a crash when creating render layer while IPR is runningmental ray
MAYA-23189Unified sampling: Fixed an issue when rendering with a Utility Pass can generate NaNs in the areas where there should be no information (black)mental ray
MAYA-18175Boolean operation between objects with border edges or holesModeling
MAYA-22931Fixed an issue where Detach Edge breaks locked vertex normalsModeling
MAYA-23070Fixed a crash with polySeparate on certain meshesModeling
MAYA-23455Fixed an issue where floating window + Viewport 2.0 + MTK crashes the video driver (GeForce 9800GT)Modeling
MAYA-23694Ensure that the Vertex Normal Method is copied to the new shape node (OrigShape)Modeling
MAYA-25787Fixed a crash when using Artisan Tools on meshes with empty UVsModeling
MAYA-25797Fixed a crash when changing the display mode (for example, mode 5) after adjusting some lattice pointsModeling
MAYA-25990Fixed a performance issue for the soft-selection toolModeling
MAYA-26500Fixed a crash with polyEdgeToCurve when the inputMesh is invalidModeling
MAYA-26697Fixed an issue where high precision surfaces with multiple material assignment are drawn in the wrong placeModeling
MAYA-27408Opening file with polyEdgeToCurve with (empty input mesh or no input mesh) crashes MayaModeling
MAYA-28050Fixed an issue where the Component and Object Buttons in the Status line are swappedModeling
MAYA-5149Booleans should also work on meshes with overlapping/duplicate facesModeling
MAYA-23649Allow custom representations to leave nodes in the scene when they are deactivatedMultiple Representation
MAYA-25047Fixed MPxAssembly node compute methodMultiple Representation
MAYA-26178Fixed a selection issue when duplicating a grouped scene assembly referenceMultiple Representation
MAYA-26202Fixed an issue where duplicating grouped scene assemblies does not maintain expected transformationsMultiple Representation
MAYA-26951"Group Under" option of "Duplicate Special" should work for nested assembly node duplicationMultiple Representation
MAYA-22672Fixed a crash with geometry cache on partially mapped meshnCloth
MAYA-24099Fixed an nParticle crash when meshTriangleSize is too smallnParticles
MAYA-13331Fixed an issue where the HLSL plugin fails to map to correct files if the plug-in is reloadedRendering
MAYA-15751JPEG images now write out with the correct pixel aspect ratioRendering
MAYA-17875Fixed an issue where mental ray IBL is using incorrectly high valuesRendering
MAYA-18848"Default Texture Data" feature seems broken for plug-in hardware shaders (HLSL, CGFX, DX11)Rendering
MAYA-18955strings such as $currentRendererName (Viewport 2.0) printed in Script Editor continuouslyRendering
MAYA-22050Set Preferred Preset has no effect on Image Format when it should (Render Settings)Rendering
MAYA-22613Mac only: Fixed an issue where selected vertices appear as green in Viewport 2.0 instead of yellowRendering
MAYA-22639Remove the global 2048 render target cap on Mac OS X (no more black screens on high-resolution monitors)Rendering
MAYA-22825Fixed a crash when closing a render window or aborting render on Mac OS XRendering
MAYA-22984Fixed an issue with Multiple Color Sets in Viewport 2.0 with display smoothMesh activatedRendering
MAYA-23152Ubershader: Fixes typo in anisotropic specular (WardAniso() code in AutodeskUberShader.fx)Rendering
MAYA-23263Fixed an issue with duplicated HLSL shadersRendering
MAYA-23288mia_material presets Glazed Ceramic, Glossy Plastic, Matte Plastic have transparency set incorrectlyRendering
MAYA-24185Fixed an issue where "Delete all Turtle nodes and clear all settings" can cause a crashRendering
MAYA-24227Fix an issue where HLSL shader nodes lose their links to the texturesRendering
MAYA-24363Ensure all attributes are included in their delegated Attribute Spread Sheet columns (for example, visible in reflection/refraction, motion blur flags)Rendering
MAYA-25074UV Editor: Fixed an issue with texture display for custom hardware shadersRendering
MAYA-25377Ensure that if -proj is specified, then assume the file name is either a full path or project relativeRendering
MAYA-26489Hardware rendering: Batch Render does not render Ornaments (HUD)Rendering
MAYA-28205Previously, Viewport 2.0 linearized HDR textures when using the Clamp Texture Resolution option. This has been fixed and this option now works correctly for HDR textures.
Rendering
MAYA-28599HLSL textures not working in the UV Texture EditorRendering
MAYA-28157Fixed a memory leak and crash with TextScrollListCmdScripting MEL, Scripting Python
MAYA-26982Add fullscreen mode for Mac OS X (Lion and Mountain Lion)UI Architecture

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